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Crypto Buybacks Hit Record $638M in 2026, Led by Hyperliquid and Pump.fun

Crypto Buybacks Hit Record $638M in 2026, Led by Hyperliquid and Pump.fun

Crypto projects have spent a record $638 million on token buybacks so far in 2026, with Hyperliquid and Pump.fun accounting for nearly 90% of that total. The figure marks a sharp increase in the use of buybacks as a way to return value to token holders, and more protocols are now routing their revenue into repurchases.

The $638 million figure

The number is a record for a single year, and it's still climbing. Buybacks have become a go-to tool for projects that want to put their revenue to work. Instead of holding cash or funding new initiatives, a growing number of protocols are using earnings to buy their own tokens off the open market.

That's a notable shift. For years, the typical playbook involved airdrops, staking rewards, or simply accumulating a treasury. Buybacks were rare. Now they're a headline line item.

Hyperliquid and Pump.fun lead the way

Two platforms dominate the buyback wave. Hyperliquid and Pump.fun together account for nearly 90% of the $638 million spent. That's a concentrated lead, and it suggests these two are treating buybacks as a core part of their token strategy.

Neither platform has said much publicly about the mechanics, but the numbers speak for themselves. The scale of their repurchases dwarfs everything else in the sector.

A shift toward buybacks

The broader trend is clear: more protocols are turning their revenue into buybacks. The logic is straightforward. A buyback reduces the circulating supply, and it signals that a project's earnings are real enough to spend on its own token.

It's also a direct way to reward holders. Rather than hoping a token appreciates on its own, a project can step in and support the price. That's an appealing pitch in a market where many tokens have struggled to hold value.

The record spending suggests buybacks are becoming a standard tool, not a novelty. With the year only two-thirds over, the total could go higher. The question now is whether the rest of the market follows Hyperliquid and Pump.fun's lead.